The easiest way to
ship multiplayer
games.
Upload your server build, pick a region, and players connect in seconds. Any engine, any transport.
Deploy your first server in 30 seconds. No credit card required.
Any engine. Any cloud. Any platform.
One platform for every networking stack and cloud provider.












How it works
From your game to the world
Drop your build
Drag and drop from Unity, Unreal, Godot, or any custom engine. We get your game ready to deploy in seconds.
GameServer.zip
48 MB
Pick a region
15 regions across 6 continents. Start with one server or scale to ten thousand. PlayFlow gets cheaper as you grow.
US East
12ms
EU West
18ms
Tokyo
24ms
São Paulo
31ms
Players connect
PC over UDP. Mobile over TCP. Browser over WebSocket. Every player connects through the right transport for their platform — same server, same game.
Global infrastructure
Deploy servers worldwide
Low-latency connections for players everywhere.
15+
Global Regions
<25ms
Avg Latency
1M+
Players Served
99.9%
Uptime
Ready to ship your game?
Start for free with one server. Upgrade when you're ready to scale.
